+2 Strength, +2 Constitution, -2 Intelligence
Monstrous Humanoid: Gorlocs are monstrous humanoid creatures with the aquatic, amphibious, and murloc subtypes.
Medium: Gorlocs are Medium creatures and have no bonuses or penalties due to their size.
Normal Speed: Gorlocs have a base speed of 30 feet and a swim speed of 30 feet which gives the normal +8 racial bonus to Swim checks that a swim speed normally grants.
Darkvision: Gorlocs can see perfectly in darkness up to 60 feet away though they can only see in black and white in the dark.
Amphibious: Gorlocs can breathe both in air and in water.
Bite: Gorlocs receive a bite attack. This is a primary natural attack that deals 1d6 points of bludgeoning, piercing, and slashing damage.
Jumping: Gorlocs receive a +2 racial bonus on Acrobatics checks to jump.
Languages: Gorlocs begin play speaking Nerglish. Gorlocs with high Intelligence scores can choose from Common, Draconic, Kalu'ak, and Orcish.