Smaragdia is one of the stranger upper planes, composed entirely of emerald landmasses hanging from a ceiling.
Traits
Gravity: Normal
Time: Normal
Realm: Immeasurable
Structure: Lasting
Essence: Mixed
Alignment: Mildly Neutral-Aligned
Magic: Enhanced (spells and spell-like abilities of the creation sub-school, that generate valuable materials, that grant luck bonuses, or that that otherwise grant good luck or fortune) and Impeded (spells and spell-like abilities with the curse descriptor or that grant bad luck or misfortune).
Divinities
No known divinities reside in Smaragdia
Outsiders: None
Petitioners: None
Infusions
Basic: You gain a +1 bonus on all saving throws and a +2 bonus on skill checks to earn income.
Improved: You can use bit of luck once per day as a spell-like ability.
Greater: Once per day, before making any d20 roll, you can choose to instead treat it as though you rolled a natural 20.
This stat block goes with the
Amospia setting.