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Race Points: 10
Orc Racial TraitsBack to Top
+2 Strength, +2 Constitution, -2 Intelligence
Humanoid: Orcs are humanoid creatures with the orc subtype.
Medium: Orcs are Medium creatures and have no bonuses or penalties due to their size.
Normal Speed: Orcs have a base speed of 30 feet.
Blood Fury: Once per day, whenever an orc takes damage, they fly into a frenzy for 1 minute, gaining a +2 racial bonus to Constitution and Strength, but a –2 penalty to AC.
Hardiness: Effects that cause an orc to be staggered or stunned have their duration reduced by 1 round plus an additional round at 5th, 10th, 15th, and 20th levels to a minimum of 1 round.
Command: An orc's animal companion, eidolon, familiar, phantom, cohort, followers, and similar subordinates receive a +1 morale bonus to attack and damage rolls while they are within 60 feet of the orc.
Weapon Familiarity: Orcs are proficient with greataxes, and orcish weapons.
Languages: Orcs begin play speaking Orcish. Orcs with high Intelligence scores can choose from Common, Goblin, Gutterspeak, Shalassian, Taur-ahe, Thalassian, and Zandali.
Alternate Racial Traits
Stability
You receive a +4 racial bonus to your CMD when resisting bull rush or trip attempts while standing on the ground.
This replaces hardiness.