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QuilboarBack to Top
Race Points: 10
Table: Random Height and Weight
Base HeightHeight Modifier
4'+1d12 in.
(4' 1" - 5')
Quilboar Racial TraitsBack to Top
+2 Strength, +2 Constitution, -2 Charisma
Monstrous Humanoid: Quilboar are monstrous humanoid creatures with the quilboar subtype.
Medium: Quilboar are Medium creatures and have no bonuses or penalties due to their size.
Normal Speed: Quilboar have a base speed of 30 feet.
Darkvision: Quilboar can see perfectly in darkness up to 60 feet away though they can only see in black and white in the dark.
Natural Armor: Quilboar gain a +1 natural armor bonus to their AC.
Quills: Quilboar receive a quill attack. This is a primary natural attack that deals 1d6 points of piercing damage.
Sprinter: Quilboar gain a +10 foot racial bonus to their speed when using the charge, run, or withdraw actions.
Thorn Magic: Quilboar with the thorn domain (either the thorn subdomain of the cleric plant domain or the feral druid thorn domain) use their domain powers and spells at +1 caster level. This trait does not give members of this race early access to level-based powers; it only affects powers that they could already use without this trait. Quilboar also cast all other divine spells that create thorns at +1 caster level.
Languages: Quilboar begin play speaking Quilboar. Quilboar with high Intelligence scores can choose from Centaur, Common, Orcish, and Tauren.