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AntidoteBack to Top
Form Imbibed [healing]; Level 3
Properties
Duration instantaneous
Saving Throw Fortitude negates (harmless)
Description
Generally stored in a glass vial, this antidote is specially formulated to flush out any type of toxin afflicting the drinker. In order to counteract each toxin, you must make an alchemy level check (1d20 + caster level) against the DC of each poison affecting the target. Success means that the poison is neutralized. A cured creature suffers no additional effects from the poison, and any temporary effects are ended, but the antidote does not reverse instantaneous effects, such as hit point damage, temporary ability damage, or effects that don’t go away on their own.