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Chill BombBack to Top
Form Bomb [cold]; Level 1
Properties
Duration instantaneous
Saving Throw Reflex Half or Negates; see text
Description
This flask contains a substance designed to rapidly cool when exposed to air freezing nearby objects when broken. The target takes 1d6 points of cold damage per alchemy level (maximum 5d6), with a reflex save for half. Creatures within 5 feet of the initial target take half as much of the original damage as splash damage, with a reflex save to negate.