-2 Strength, +4 Dexterity, +2 Intelligence, +2 Wisdom, +2 Charisma: Void Drow Nobles are naturally extremely nimble as well as being intelligent, wise, and charismatic though lacking in physical strength, possessing powerful innate magic, a knack for diplomacy, and an adaptation to complete darkness.
Medium: Void Drow Nobles are Medium creatures and have no bonuses or penalties due to their size.
Humanoid: Void Drow Nobles are humanoids with the elf subtype.
Normal Speed: Void Drow Nobles have a base speed of 30 feet.
See In Darkness: Void Drow Nobles can see perfectly in darkness, even supernatural darkness
Elven Immunities: Void Drow Nobles are immune to magic sleep effects and possess +4 bonus vs enchantment spells.
Shadow Resistance: Void Drow Nobles have 5 resistance vs cold and electricity.
Nimble Attacks: Void Drow Nobles receive Weapon Finesse as a bonus feat at 1st level.
Poison Use: Void Drow Nobles are skilled with poison and never risk poisoning themselves when applying poison to weapons
Weapon Familiarity: Void Drow Nobles are proficient with Elven Weapons and Spiked Chains.
Light and Dark: Once per day as an immediate action Void Drow Nobles can treat positive and negative energy as though they were undead. This ability lasts for 1 minute once activated.
Deep Elven Magic: Void Drow Nobles gain a +4 bonus vs SR and a +2 bonus on dispel checks.
Void Magics: Void Drow Nobles have +2 bonus to most spellcraft checks and a +4 on spellcraft checks made to identify magic items. Additionally, spells cast of the shadow sub-school have their DC increased by 1.
Spell-Like Abilities: Void Drow Nobles can cast dancing darkness, deeper darkness, entropic shield, feather fall and levitate at will, and have detect magic as a constant spell-like ability. A drow noble can also cast ghost sound, pass without trace, ventriloquism, and dispel magic each once per day.
Light Blindness: Void Drow Nobles are ill-adapted to light and so are dazzled as long as they remain in areas of bright light and are blinded for 1 round upon abrupt exposure.
Light Blindness: Void Drow are ill-adapted to light and so are dazzled as long as they remain in areas of bright light and are blinded for 1 round upon abrupt exposure.
Spell Resistance: Void Drow Nobles have SR equal to their 11 plus their level.
Skilled: Void Drow Nobles receive an extra skill rank at each level.
Sociable: When Void Drow Nobles attempt to change a creature’s attitude with a Diplomacy check and fail by 5 or more, they can try to influence the creature a second time even if 24 hours have not passed.
Silver Tongued: Void Drow Nobles receive a +2 bonus on all Bluff and Diplomacy checks and can shift a creatures attitude a maximum of 3 steps instead of 2.
Languages: Void Drow Nobles begin play speaking Elven and Undercommon. Void Drow Nobles with high Intelligence scores can choose from the following languages: Aklo, Common, Dark Folk, Drow Sign Language, Dwarven, and Vandalusian.