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Dire Llama
Dire LlamaBack to Top
This shaggy, hoofed quadruped sports an elongated neck and large, crooked teeth.
Llama CR 5Back to Top
XP 2,400
N Large animal
Init +4; Senses low-light vision; Perception +4
AC 17, touch 13, flat-footed 13 (+4 natural, -1 size, +4 Dex)
hp 59 (7d8+28)
Fort +8, Ref +9, Will +3
Speed 40 ft.
Melee bite +8 (1d8+4), 2 hoofs +3 (1d6+2)
Space 10 ft., Reach 10 ft.
Special Attacks spit (+8 ranged touch)
Str 18, Dex 19, Con 17, Int 2, Wis 12, Cha 9
Base Atk +5; CMB +10; CMD 24 (28 vs. trip)
Feats Endurance, Skill Focus (Acrobatics), Skill Focus (Perception), Toughness
Skills Acrobatics +17 (+21 to cross narrow surfaces or uneven ground), Perception +4
Environment cold or temperate hills or mountains
Organization solitary, pair, or herd (3–15)
Treasure none
Special Abilities
Spit (Ex) A llama can regurgitate the contents of its stomach, spitting the foul material at a single target within 30 feet. The target must succeed at a DC 12 Fortitude save or be sickened for 1d4 rounds. The save DC is Constitution-based. The llama receives a +4 racial bonus to hit with this attack.
This stat block goes with the Minecraft setting.