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Snow Golem
Snow GolemBack to Top
This animated snowman has a pumpkin for a head.
Snow Golem CR 1/3Back to Top
XP 135
N Medium construct
Init +3; Senses darkvision 60 ft., low-light vision; Perception -4
Defense
AC 13, touch 13, flat-footed 10 (+0 size, +3 Dex)
hp 25 (1d10+20)
Fort +0, Ref +3, Will -4
Defensive Abilities Immune construct traits, cold, magic
Weaknesses vulnerability to fire, vulnerability to heat, vulnerability to water
Offense
Speed 20 ft.
Ranged snowball +4 (1-2 nonlethal cold)
Space 5 ft., Reach 10 ft.
Special Attacks throw
Statistics
Str 7, Dex 16, Con —, Int —, Wis 2, Cha 2
Base Atk +1; CMB -1; CMD 12
Feats Point-Blank Shot B, Precise Shot B
Ecology
Environment any (Snowy)
Organization solitary, pair, squad (3-8)
Treasure none
Special Abilities
Heat Vulnerability (Ex) Snow golems are not immune to effects from hot conditions and automatically fail any asociated fortitude saves. In addition, damage taken from hot conditions is treated as lethal fire damage.
Immunity to Magic (Ex) A snow golem is immune to spells or spell-like abilities that allow spell resistance. Certain spells and effects function differently against it, as noted below.
• Spells that deal fire damage function normally against a snow golem except they deal half damage.
• Spells that deal cold damage heal the snow golem instead by half the spell's damage.
Snowball (Su) Snow golems can conjure and throw snowballs. These snowballs are generally harmless. If a creature who is weak to cold or water is struck by a snowball, they instead take 1d4 cold damage.
Snow Trail (Su) So long as snow golems are in an area less than 90°, they leave a trail of snow in any square they enter approximately 5 inches deep. This snow melts at the normal rate after the golem leaves the space, but does not turn to water. Instead it evaporates away leaving nothing behind. Any non-construct creature not adapted to cold enviroments and not wearing sturdy boots treats this snow as difficult terrain.
Water Vulnerability (Ex) Snow golems take 1d6 points of damage each round they are in contact with water and splashing them with water deals 1d4 points of damage. Snow golems take 10d6 points of damage each round instead if they are fully submerged in water.
This stat block goes with the Minecraft setting.