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Stray
The pile of bones suddenly stirs, rising up to take on a human shape. Its long, bony fingers reach out to claw at the living.
Stray CR 4Back to Top
XP 1,600
human stray fighter 5
NE Medium undead (cold)
Init +5; Senses darkvision 60ft.; Perception -1
Defense
AC 17, touch 15, flat-footed 12 (+2 natural, +0 size, +5 Dex)
hp 31 (1d8, 5d10 +0)
Fort +4, Ref +6, Will +2
Defensive Abilities bravery +1; DR 5/bludgeoning; Immune cold, undead traits
Weaknesses sunlight flammability, vulnerability to fire
Offense
Speed 30 ft.
Melee 2 claws +7 (1d4+2 plus 1d4 cold and freezing strike)
Ranged mwk composite longbow +12 (1d8+3/x3 plus 1d6 cold and icy missile)
Space 5 ft., Reach 5 ft.
Special Attacks freezing strike (DC 14), icy missile (DC 14), weapon training (bows +1)
Statistics
Str 14, Dex 21, Con —, Int —, Wis 8, Cha 10
Base Atk +5; CMB +7; CMD 22
Feats Improved Initiative B
SQ armor training 1
Gear masterwork composite longbow (+2 Str) with 100 arrows
Ecology
Environment any (cold places)
Organization any
Treasure none
Special Abilities
Freezing Strike (Su) All melee attacks by the stray deal an additional 1d4 points of cold damage. If the target takes at least 1 point of cold damage from the Stray's melee attack it is subjected to the effects of the icy prison spell with a DC of 14.
Icy Missile (Su) All ranged attacks by the stray deal an additional 1d6 points of cold damage. If the target takes at least 1 point of cold damage from the Stray's ranged attack it is subjected to the effects of the slow spell with a DC of 14.
Sunlight Flammability (Ex) When exposed to direct sunlight, skeletons burst into flame and take 1 point of fire damage per hit dice every round until they die. At which point their body burns to ash and is completely destroyed. If the skeleton gets out of the sunlight before it dies, it is still on fire and will continue to take 1d6 points of fire damage, to a maximum of its number of hit dice, each round until it is extinguished. Skeletons count as being vulnerable to sunlight and bright light for the purpose of being affected by spells and abilities.
This stat block goes with the Minecraft setting.