Aura Strong Universal; CL 20th
Price —
Description
Probably the best example of modernly designed Magic Architecture, the Citadel is capable of affecting the balance of the elements within a given region, either amplifying or diminishing the effect of certain elements. Each element is associated with two categories of spells, one which is amplified with the element and one which is amplified with the lack of the element. The former are cast as though effected by the empower meta-magic feat save level increase when the element is amplified and cast with all variable numeric effects halved including bonuses to those rolls when the element is diminished. The latter spells are affected inversely. (halved when the element is amplified and empowered when the element is diminished.)
Additionally, amplifying and diminishing elements has one or more secondary effects within the region. The Citadel can only target a single region at a time and can only amplify one element at a time and diminish one element at a time. The Citadel has unlimited range but cannot reach other planes of existence. The maximum area of effect is 777 square miles per combined caster level of the casters operating the Citadel. The Citadel must be operated by exactly five individuals capable of casting spells. When activated, everyone operating the Citadel must make a DC 40 spellcraft check. If everyone is successful the citadel activates. If anyone failed the check and the sum of the amounts by which anyone who failed did so is at least 10, the Citadel cannot be operated for the next 24 hours. Each day the Citadel remains active, the five casters who activated the Citadel must spend at least eight hours concentrating together within the Citadel during which they must all make a DC 30 spellcraft check. If anyone fails the check, all five of the casters must spend an additional eight hours concentrating together. If any of the casters fail the check by five or more, the Citadel's effects immediately end. If the original casters do not spend sufficient time maintaining the Citadel's effects, the effects end at the end of that day.
Effects by Element
Destruction
While the Citadel is immune to mundane attacks, a special ritual can be performed around the Citadel requiring a number of spell casters capable of casting 9th level spells whose combined caster level is at least 420. This ritual can performed while the citadel is active to create a destructive resonance with the Citadel's energies that with cause the Citadel to crumble.
This stat block goes with the Amospia setting.